llvmpipe: Fix sprite coord perspective interpolation of Q.
authorJosé Fonseca <jfonseca@vmware.com>
Wed, 6 Oct 2010 08:40:51 +0000 (09:40 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Wed, 6 Oct 2010 10:46:41 +0000 (11:46 +0100)
commit06472ad7e835813ef7c9bf8a5cd8b62a25fa9cc3
tree4849c8674d1a63664053f08fd81d68a7d1a37c3e
parente74955eba3fc22fcf6e9111a4e5bbc095d34d357
llvmpipe: Fix sprite coord perspective interpolation of Q.

Q coordinate's coefficients also need to be multiplied by w, otherwise
it will have 1/w, causing problems with TXP.
src/gallium/drivers/llvmpipe/lp_setup_point.c