Refactor determining whether a texture target can use compressed format
authorIan Romanick <idr@us.ibm.com>
Thu, 17 May 2007 18:13:41 +0000 (11:13 -0700)
committerIan Romanick <idr@us.ibm.com>
Thu, 17 May 2007 18:14:58 +0000 (11:14 -0700)
commit064cd7c78c3108012f5d15206c70470f7b500259
tree3a600f24e17f15a3c12ad869f8fbaf656cd0bebc
parentb5bbe055e4eab8ba83ca3f1ce17aaee01a506c95
Refactor determining whether a texture target can use compressed format
src/mesa/main/teximage.c