i965/vec4: Remove uses_clip_distance from program key.
authorPaul Berry <stereotype441@gmail.com>
Wed, 23 Oct 2013 18:10:14 +0000 (11:10 -0700)
committerPaul Berry <stereotype441@gmail.com>
Fri, 25 Oct 2013 05:00:22 +0000 (22:00 -0700)
commit068df64ba6a8309427612836e5eb384721ca6d40
tree2d5d521a7b9358a1efba3aeab75b948c359d10d9
parent11634e491bf6d7d930f00c5b4f62fd4e8cb4314d
i965/vec4: Remove uses_clip_distance from program key.

This should never have been in the program key in the first place,
since it's determined by the shader source, not by GL state.  Change
the code to just refer to gl_program::UsesClipDistanceOut directly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/brw_vec4.cpp
src/mesa/drivers/dri/i965/brw_vec4.h
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
src/mesa/drivers/dri/i965/brw_vs.c