NV_vdpau_interop: fix IsSurfaceNV return type
authorGrigori Goronzy <greg@chown.ath.cx>
Sun, 2 Mar 2014 11:57:04 +0000 (12:57 +0100)
committerChristian König <christian.koenig@amd.com>
Mon, 3 Mar 2014 17:37:59 +0000 (18:37 +0100)
commit070036ca399d88293ef51b40e859c06acf0c7606
tree69ad2e0e749cd79e45d31c5a40bd719ffc9c1f35
parent86c06871a282ec60e81d0cbabc3b1d661bc33c75
NV_vdpau_interop: fix IsSurfaceNV return type

The spec incorrectly used void as return type, when it should have
been GLboolean. This has now been fixed. According to Nvidia, their
implementation always used GLboolean.

Reviewed-by: Christian König <christian.koenig@amd.com>
include/GL/glext.h
src/mapi/glapi/gen/NV_vdpau_interop.xml
src/mesa/main/vdpau.c
src/mesa/main/vdpau.h