Several loops over the map1/2 evaluator arrays were incorrect.
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 19 Jul 2006 15:28:29 +0000 (15:28 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 19 Jul 2006 15:28:29 +0000 (15:28 +0000)
commit0749e2723b32ba430539791b94acd95dcf939a1d
tree066fe341ee47a9dbdfde90a84db9a5fecba86d61
parent69ddf6cc41a18c6947e7deeb0b4240946f5ddb34
Several loops over the map1/2 evaluator arrays were incorrect.
There's only 16 evaluator maps.  Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_eval.c