swrast: use _EnabledCoordUnits for fixed-function texturing
authorBrian Paul <brianp@vmware.com>
Mon, 2 Mar 2009 18:00:28 +0000 (11:00 -0700)
committerBrian Paul <brianp@vmware.com>
Mon, 2 Mar 2009 18:01:16 +0000 (11:01 -0700)
commit07e50058a5699fc9279de6bf5d1449d52ccdc476
tree14a6e1eb9f698b9ff2cfad02b03fe23262a71ea0
parente68208f26260e5c964bc1c8674c722d0d60db3ee
swrast: use _EnabledCoordUnits for fixed-function texturing

Using _EnabledUnits was wrong because it included vertex texture units.

This change plus the prev commit fixes occasional failures of glean/glsl1
vertex texture test failure.
src/mesa/swrast/s_span.c
src/mesa/swrast/s_triangle.c