radeonsi: Use unique names for referring to texture sampling intrinsics.
authorMichel Dänzer <michel.daenzer@amd.com>
Wed, 6 Feb 2013 14:43:10 +0000 (15:43 +0100)
committerMichel Dänzer <michel@daenzer.net>
Thu, 7 Feb 2013 18:07:43 +0000 (19:07 +0100)
commit07eddc444c2cb49180f2fbca6b189788839fc117
tree2419ec0a2ca444793187bc44c79cd3ed315a1c06
parent74a17a764dc2ad20d9d6f56afee963b23b597132
radeonsi: Use unique names for referring to texture sampling intrinsics.

Append the overloaded vector type used for passing in the addressing
parameters.

Without this, LLVM uses the same function signature for all those types,
which cannot work.

Fixes problems e.g. with FlightGear and Red Eclipse.
src/gallium/drivers/radeonsi/radeonsi_shader.c