Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 14 Dec 2000 20:25:56 +0000 (20:25 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 14 Dec 2000 20:25:56 +0000 (20:25 +0000)
commit083e466f88e1203f08b7699fa34b05d0e45b3172
treeb7b59415b44d7691840c9e965125a98ac431fc5a
parentdaabce72db97dc10fce5928169a4b29334b76e5f
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Now add BaseLevel in _MaxLevel computation.
src/mesa/main/attrib.c
src/mesa/main/mtypes.h
src/mesa/main/teximage.c
src/mesa/main/texobj.c
src/mesa/swrast/s_texture.c