t_dd_dmatmp: Check provoking vertex convention when rendering quads
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Mon, 23 Mar 2015 12:47:20 +0000 (14:47 +0200)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 6 Oct 2015 18:16:19 +0000 (11:16 -0700)
commit08864265039437260beffcdc3471e5788d142e86
tree7bb6ad2bf9d5e701b7ab1a03ddd83ca1431a615c
parent83d511e1904b565490e6c8335a1d329e0fcf9c41
t_dd_dmatmp: Check provoking vertex convention when rendering quads

When drawing quads using triangles we need to be careful to make
the provoking vertices match when flat shading.

v2: Major rebase on top of Ian's other t_dd_dmatmp.h work.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/tnl_dd/t_dd_dmatmp.h