gallium: rewrite AA point fragment shader to use a CMP instruction instead of IF...
authorBrian <brian@i915.localnet.net>
Tue, 26 Feb 2008 01:56:03 +0000 (18:56 -0700)
committerBrian <brian@i915.localnet.net>
Tue, 26 Feb 2008 01:56:36 +0000 (18:56 -0700)
commit08a5f49644c4bfc62291c49718f2d18e58527d1d
tree9e5af9299f63a462d829cc3af091fd255466ba48
parentba376b33140f722b9f935960f450bbca8873439e
gallium: rewrite AA point fragment shader to use a CMP instruction instead of IF/ELSE/ENDIF

Allows the shader to work on i915 hardware.
src/gallium/auxiliary/draw/draw_aapoint.c