anv/meta_resolve: Set origin_upper_left on gl_FragCoord
authorJason Ekstrand <jason.ekstrand@intel.com>
Mon, 15 Feb 2016 20:44:39 +0000 (12:44 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Mon, 15 Feb 2016 20:45:03 +0000 (12:45 -0800)
commit08ecd8a8d1a2ffc4376615a6ded69ac89bad8d81
treeae6acf557e85f6697c03ffdb667c2f2f43fd6369
parent88042b9f1087460e3c1a7cf81a29aa536572bc17
anv/meta_resolve: Set origin_upper_left on gl_FragCoord

It's required by the spec and any shaders that don't set it will be broken.
I'm not really sure how multisampling was even working before...
src/vulkan/anv_meta_resolve.c