mesa: don't error check the default buffer object in glBindBufferOffsetEXT()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 24 Aug 2017 11:44:21 +0000 (13:44 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 25 Aug 2017 09:11:51 +0000 (11:11 +0200)
commit08ee28b6a86ff85eb1d4ac4b72be2aaf07f83729
treee8b09ae6704d520c48e79a9a51e30275ddfc4f94
parentc7b201a50dc7e6e17076e74250a7eb8bfac2b7c3
mesa: don't error check the default buffer object in glBindBufferOffsetEXT()

An allocation check is already done when the buffer is created at
context creation.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/main/transformfeedback.c