st/wgl: respect sample count when creating framebuffer surfaces
authorBrian Paul <brianp@vmware.com>
Tue, 16 Jun 2015 21:32:45 +0000 (15:32 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 19 Jun 2015 14:45:00 +0000 (08:45 -0600)
commit0925e5f5bc843237e534313dd5b99095ecbdd987
tree3c79de5b8ee30850ce1eb767fbd02f2e1ec340d8
parentb8249de646e75f8af0c84d7f06b7805fe555e13e
st/wgl: respect sample count when creating framebuffer surfaces

Use the visual/pixel format's sample count instead of zero.

Reviewed-by: Matthew McClure <mcclurem@vmware.com>
src/gallium/state_trackers/wgl/stw_st.c