i965: Enable ARB_transform_feedback2 on Sandybridge.
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 17 Feb 2017 04:05:39 +0000 (20:05 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Tue, 21 Feb 2017 20:38:13 +0000 (12:38 -0800)
commit0a7b252c5b0f5c5c0e114d913d6153bd2cc44ce9
treecc6243d9e4ec2ca81b14d2ed084515f5b9a9ad9d
parent0235757422d825c37ca2d2c3feb9e58a28deedd4
i965: Enable ARB_transform_feedback2 on Sandybridge.

The only feature over and above ES 3.0 is DrawTransformFeedback().

We already have to do the whole SOL_NUM_PRIMS_WRITTEN counter dance in
order to compute the SVBI value for ResumeTransformFeedback(), at which
point our existing GetTransformFeedbackVertexCount() implementation will
do the trick (though with a stall to CPU map the buffer).

Someday, we could probably implement DrawTransformFeedback() more
efficiently, using the "Load Internal Vertex Count" feature of
3DSTATE_SVB_INDEX and the 3DPRIMITIVE indirect vertex count bit.

Rumor has it this allows people to use WebGL 2.0 on Sandybridge.

Note that we don't need pipelined register writes like Gen7+ because
we use the 3DSTATE_SVB_INDEX command rather than MI_LOAD_REGISTER_MEM.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99842
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/intel_extensions.c