progs/trivial: test glPolygonMode(POINT/LINE) with frustum clipping
authorBrian Paul <brianp@vmware.com>
Thu, 14 Jan 2010 16:21:18 +0000 (09:21 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 14 Jan 2010 16:22:30 +0000 (09:22 -0700)
commit0a826921546612bee475ae240e0110977326bec1
tree7cc93fe9452f55f62b3040bdf8d248deccbf22bb
parentd6b4655e13a5f3507180d5f7674c870faff2d24d
progs/trivial: test glPolygonMode(POINT/LINE) with frustum clipping

Note whether the new verts introduced by clipping show up as points
and lines along the edge of the window...
progs/trivial/Makefile
progs/trivial/SConscript
progs/trivial/tri-point-line-clipped.c [new file with mode: 0644]