mesa: expose AMD_vertex_shader_layer in the core profile only
authorMarek Olšák <marek.olsak@amd.com>
Thu, 21 Nov 2013 14:26:25 +0000 (15:26 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 3 Dec 2013 18:39:13 +0000 (19:39 +0100)
commit0b3b901cff24392e7bceb17546db2754331d8429
treebd287e377414dff55aa7d329cbe382f184509556
parenta057b837ddd1c725a7504eedc53c6df05a012773
mesa: expose AMD_vertex_shader_layer in the core profile only

It needs glFramebufferTexture, which isn't available in the compatibility
profile.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/extensions.c