radv/gfx10: determine the number of vertices per primitive for TES
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 5 Sep 2019 10:19:22 +0000 (12:19 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 6 Sep 2019 15:36:49 +0000 (17:36 +0200)
commit0bf51b6941b8ad4e122772525c2caf6896bfc0cb
tree562113d3990ac16721d725bb6b2d6cf892a197a5
parentbcd14756eec808f2f04d38a8880488188eb0eef0
radv/gfx10: determine the number of vertices per primitive for TES

This doesn't fix anything known but it's correct now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_nir_to_llvm.c