g3dvl: Define texcoords seperately for luma, Cb, Cr textures.
authorYounes Manton <younes.m@gmail.com>
Thu, 4 Sep 2008 04:16:51 +0000 (00:16 -0400)
committerYounes Manton <younes.m@gmail.com>
Sun, 7 Sep 2008 19:47:43 +0000 (15:47 -0400)
commit0bfbe834d35946fe75eb991d03ed777e115f418d
tree91a6919fb003afd2652e45d3ff48f2281d14fa0b
parent7891efdac125185d216a8da8b044db0f06f34f0e
g3dvl: Define texcoords seperately for luma, Cb, Cr textures.

Need to be able to address each texture separately to do zero-block.
src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c