panfrost/midgard: Implement preliminary float converters
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 2 Jul 2019 16:23:31 +0000 (09:23 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 10 Jul 2019 13:12:06 +0000 (06:12 -0700)
commit0c619210b280eb472782490dd884acaa9eaaa4a1
treead97dc6832f4237896326c608aaa23d4edb8676f
parent5849c8500863a058911df6405cbe4279b0b83d1a
panfrost/midgard: Implement preliminary float converters

We'll need some careful handling, but for now, get some baseline code
out for handling float formats in a blend shader.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/midgard/nir_lower_framebuffer.c