glsl: reject size1x8 for image variable with floating-point data types
authorPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Fri, 19 Jun 2020 16:29:19 +0000 (18:29 +0200)
committerPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Thu, 9 Jul 2020 07:58:01 +0000 (09:58 +0200)
commit0c8873d85db371dea9ec34fefc6fec531aa404b9
treef9c9c6e67311266673f0596369447e5344ca15ba
parent315ac9410717b8a25ff501a724370272c6d54d90
glsl: reject size1x8 for image variable with floating-point data types

Fixes: 8d07d66180b ("glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5688>
src/compiler/glsl/ast_to_hir.cpp