new demo to test ATI_fragment_shader, not very creative but easy to know if the outpu...
authorRoland Scheidegger <rscheidegger@gmx.ch>
Sat, 10 Sep 2005 01:02:25 +0000 (01:02 +0000)
committerRoland Scheidegger <rscheidegger@gmx.ch>
Sat, 10 Sep 2005 01:02:25 +0000 (01:02 +0000)
commit0ca6715ba5c187b687edd544668ef98b9d1b1047
tree812c57ff5d92ecf63694c7352cfb2564cd54788f
parentc53d2d0ca81f4335c3b3bf9870635ba5ec2b3b52
new demo to test ATI_fragment_shader, not very creative but easy to know if the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
progs/tests/Makefile
progs/tests/afsmultiarb.c [new file with mode: 0644]