glsl: make stand-alone compiler work with tessellation shaders.
authorFabian Bieler <fabianbieler@fastmail.fm>
Thu, 20 Mar 2014 21:34:42 +0000 (22:34 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 22 Jul 2015 22:59:27 +0000 (00:59 +0200)
commit0cfac917554aeb46bd78ba5b5f5ee1c8ed1d68bc
tree3c3338e418790ec29ec74f22544625da0e454d71
parentc53aa26379ccee9d53fe1d1ea9bfa26d4d469618
glsl: make stand-alone compiler work with tessellation shaders.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/main.cpp
src/glsl/standalone_scaffolding.cpp
src/glsl/standalone_scaffolding.h