glsl2: Use MIN2 from macros.h instead of open coding it
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 13 Aug 2010 01:00:35 +0000 (18:00 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 13 Aug 2010 01:01:14 +0000 (18:01 -0700)
commit0dc39f481ab98d2114590103928b7403386c13cf
tree2eaccf4c2410c4607cd986d667f13a93287131a4
parent261bbc011d11ab9e390cd5fe9f5151821eefaffa
glsl2: Use MIN2 from macros.h instead of open coding it
src/glsl/ast_function.cpp