Added FinishRenderTexture() device driver function to indicate when
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 1 Dec 2005 00:25:00 +0000 (00:25 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 1 Dec 2005 00:25:00 +0000 (00:25 +0000)
commit0e31e02aef4fe44b1196d0bf6e351250d9d8f68c
tree6379cd4f13c215ec9ae544b7c090d6509b4e2948
parentcf2702e3dbf41939a6be0a09f58b9578da88e910
Added FinishRenderTexture() device driver function to indicate when
rendering to a texture has likely completed.
Fixed refcount issue in texture renderbuffer wrapper.
src/mesa/main/dd.h
src/mesa/main/fbobject.c
src/mesa/main/texrender.c