More work on glClear.
authorBrian <brian@i915.localnet.net>
Wed, 1 Aug 2007 20:46:07 +0000 (14:46 -0600)
committerBrian <brian@i915.localnet.net>
Wed, 1 Aug 2007 20:46:07 +0000 (14:46 -0600)
commit0eb02a1963a25f6994b730147d0613b03424c11e
treec5c2dc736ee8d1de5ac2da60888786e7b8549ec6
parentcddce60e7b14171f7afb204be5c131ce73ce01c5
More work on glClear.

Add a 'mask' param to region_fill() to help with clearing combined Z/stencil buffers, glColorMask, etc.
src/mesa/drivers/dri/i915pipe/intel_blit.c
src/mesa/drivers/dri/i915pipe/intel_blit.h
src/mesa/drivers/dri/i915pipe/intel_regions.c
src/mesa/pipe/p_context.h
src/mesa/pipe/softpipe/sp_clear.c
src/mesa/pipe/softpipe/sp_region.c