tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP
authorDave Airlie <airlied@redhat.com>
Wed, 11 Jan 2012 13:22:22 +0000 (13:22 +0000)
committerDave Airlie <airlied@redhat.com>
Wed, 11 Jan 2012 17:35:25 +0000 (17:35 +0000)
commit0ec30805a4aad945515957e980374f65fbd3b66e
tree1ee8619721803307df808886bccbdfe7cc44c366
parentec4d691474bcf84bb69161cda25494962a08172c
tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP

This adds support for shadow cubemap texture sampling instructions.

This is required for GL 3.0.

Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/gallium/auxiliary/tgsi/tgsi_strings.c
src/gallium/auxiliary/tgsi/tgsi_util.c
src/gallium/include/pipe/p_shader_tokens.h