vc4: Report to shader-db how many threads a fragment shader has.
authorEric Anholt <eric@anholt.net>
Sat, 4 Mar 2017 00:37:50 +0000 (16:37 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 8 Mar 2017 21:44:17 +0000 (13:44 -0800)
commit0fca01d0279c5794ae2aceee27668c974b586f87
tree2a5f3f0c98b04364020476cf0d96be51387931a3
parent61359324c1ed511edc8b1d6b23ced1e43b08ec42
vc4: Report to shader-db how many threads a fragment shader has.

Doing instruction count analysis when we emit the thread switches that
will save us from tons of stalls is kind of missing the point.
src/gallium/drivers/vc4/vc4_program.c