Fix hashing of prestreamed nodes
this patch seems to solve basically all collisions while building cc1.
From:
[WPA] read
3312246 unshared trees
[WPA] read
1144381 mergeable SCCs of average size 4.833785
[WPA]
8843938 tree bodies read in total
[WPA] tree SCC table: size 524287, 197767 elements, collision ratio: 0.506446
[WPA] tree SCC max chain length 43 (size 1)
[WPA] Compared 946614 SCCs, 775077 collisions (0.818789)
to
[WPA] read
3314520 unshared trees
[WPA] read
1144763 mergeable SCCs of average size 4.835021
[WPA]
8849473 tree bodies read in total
[WPA] tree SCC table: size 524287, 200574 elements, collision ratio: 0.486418
[WPA] tree SCC max chain length 2 (size 1)
[WPA] Compared 944189 SCCs, 179 collisions (0.000190)
The problem is that preloaded nodes all have hash code 0 because
cache->nodes.length is not updated while streaming out.
I also added an arbitrary constant to avoid clash with constant of 0 used to
hash NULL pointers and 1 used to hash pointers inside SCC.
* tree-streamer.c (record_common_node): Fix hash value of pre-streamed
nodes.