glsl2: notEqual() produces a boolean value, not the base type of the args.
authorEric Anholt <eric@anholt.net>
Tue, 20 Jul 2010 18:56:48 +0000 (11:56 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 20 Jul 2010 19:01:40 +0000 (12:01 -0700)
commit117d154b4d877e8c4d7880432af0a80b8f717dc6
tree34a80320b1dae0a65d0450c20254195be7bc8f68
parent14f8e16132409f38656e4874aa53bc471977f9ad
glsl2: notEqual() produces a boolean value, not the base type of the args.

Fixes:
glsl1-vector relational (bvec2 ==,!=)
glsl1-vector relational (vec4 !=)
src/glsl/builtin_function.cpp
src/glsl/builtins/110/notEqual