svga: Fix PIPE_LOGICOP_INVERT.
authorJosé Fonseca <jfonseca@vmware.com>
Wed, 27 Jan 2010 14:45:56 +0000 (14:45 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Mon, 22 Feb 2010 21:46:00 +0000 (21:46 +0000)
commit12d5203bb39a6146c5fd08b66f49b4fc1feb1162
tree81f8153a7d1013843ef4af547fc1013a8df54bcd
parentedd85bcd6bc92beaf266a602da76d2aefe836a8e
svga: Fix PIPE_LOGICOP_INVERT.

Actually the current XOR implementation is an INVERT.

This fixes rectangle selection in Maya.
src/gallium/drivers/svga/svga_pipe_blend.c