vc4: Make sure there's exactly 1 tile store per tile coords packet.
authorEric Anholt <eric@anholt.net>
Thu, 16 Oct 2014 09:42:04 +0000 (10:42 +0100)
committerEric Anholt <eric@anholt.net>
Fri, 17 Oct 2014 12:09:25 +0000 (13:09 +0100)
commit135287db175de9496b76f8edce04871ca6444d72
treed952b2acb3ea4a6be2a74a92080e54486db1452d
parentc4db733facd01f8f7503dec662ff79d278b103c1
vc4: Make sure there's exactly 1 tile store per tile coords packet.

It's not documented that I can see, but the other driver does it (check
vg_hw_4.c), and one of the HW guys confirmed that you really do need to do
it.
src/gallium/drivers/vc4/vc4_context.c