mesa: Use glsl_type::gl_type in glGetActiveUniform
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 7 Sep 2011 17:41:32 +0000 (10:41 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 19 Oct 2011 00:26:38 +0000 (17:26 -0700)
commit1375d67984f0cd01efa7b256864f21dc4ff75982
tree764b916797154d3daa3bf0101c6cbeb2aa05e0f3
parenta541ff3fb99f43f9f664daf275e315af2836977e
mesa: Use glsl_type::gl_type in glGetActiveUniform

This has the same value has gl_program_parameter::DataType field.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/uniform_query.cpp