pan/midgard: Fix backwards blend color load
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 26 Jul 2019 15:15:50 +0000 (08:15 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 26 Jul 2019 15:37:08 +0000 (08:37 -0700)
commit13f61f24eac67071d92aed1f89b81a420156753e
treebaf3f5b780fa9b1e69042d81d310a2b514d21f8f
parenta99ecc2b2b65b61ed6c9f0880cab864733389f54
pan/midgard: Fix backwards blend color load

The source and destination were incorrectly flipped in the move, but
some details of our internal regalloc made this function anyway. Now
that we're changing the regalloc, we need to fix this to avoid
regressing blend shaders.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/panfrost/midgard/midgard_compile.c