radv: gather info about PS inputs in the shader info pass
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 29 Aug 2019 09:12:25 +0000 (11:12 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 30 Aug 2019 07:29:29 +0000 (09:29 +0200)
commit151d6990ec7164c7e3678bb6032032d49b117c85
treed656a5a65eeeb2e71cbd834e009f169b6bdf98e2
parent9f2fd23f99c567cef1daa67e0b48073c96aa14ee
radv: gather info about PS inputs in the shader info pass

It's the right place to do that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_shader.c
src/amd/vulkan/radv_shader.h
src/amd/vulkan/radv_shader_info.c