Revert "i965: Fix depth (array slices) computation for 1D_ARRAY render targets."
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 9 May 2014 21:45:57 +0000 (14:45 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 10 May 2014 03:08:38 +0000 (20:08 -0700)
commit155f98d49fdc2f46c760f8214327b3804ee60079
tree5e435a80199cacae9cad557c2cec5b36a8b15b3e
parenta3e78bab7fdc906bf2f4850094885b59ca3c6d08
Revert "i965: Fix depth (array slices) computation for 1D_ARRAY render targets."

This reverts commit e6967270c75a5b669152127bb7a746d55f4407a6.

Chris Forbes pointed out that this is broken for texture views which
restrict the number of slices.  He committed a better fix which makes
this unnecessary.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
src/mesa/drivers/dri/i965/gen8_surface_state.c