mesa: put gl_thread_state inside gl_context to remove pointer indirection
authorMarek Olšák <marek.olsak@amd.com>
Fri, 6 Mar 2020 19:54:50 +0000 (14:54 -0500)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 21 Mar 2020 03:01:13 +0000 (23:01 -0400)
commit15b0719ae2d5cc80c063b1748443392f701bcdce
tree09738d66190f16c9eb8b053bb843779bd65ecaf9
parent8a4114b9294c8e8f5bb977be47cc7764c9cdf490
mesa: put gl_thread_state inside gl_context to remove pointer indirection

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4124>
src/mesa/main/glthread.c
src/mesa/main/glthread.h
src/mesa/main/glthread_bufferobj.c
src/mesa/main/glthread_marshal.h
src/mesa/main/glthread_varray.c
src/mesa/main/mtypes.h
src/mesa/state_tracker/st_manager.c