isl/state: Use a valid alignment for 1-D textures
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 28 Jun 2016 21:20:15 +0000 (14:20 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 17 Aug 2016 21:46:22 +0000 (14:46 -0700)
commit1666d029aa3c7dc3fc4337c1ef583553a0e217c6
treebaa8339b9c6ba32e43fc437c4c28381a38d750ae
parent0aa0b397695b9001d5e962622909f9546e2a6836
isl/state: Use a valid alignment for 1-D textures

The alignment we use doesn't matter (see the comment) but it should at
least be an alignment we can represent with the enums.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/intel/isl/isl_surface_state.c