radv: bump maxGeometryShaderInvocations.
authorDave Airlie <airlied@redhat.com>
Thu, 13 Apr 2017 19:28:52 +0000 (05:28 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 13 Apr 2017 19:49:14 +0000 (05:49 +1000)
commit16b2dc0ca172424678b46c8d35c4a78839f3c791
treeb889f9339f3c535fb4b3d191c22f8ea7e1cc26aa
parent442780ea373cbea7d138e9cfa8c4857bb8118b3a
radv: bump maxGeometryShaderInvocations.

This bumps it to the same level as amdgpu-pro, it also
moves a bunch of dEQP-VK.geometry.instanced.* from
NotSupported to Pass.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_device.c