llvmpipe: add initial nir support
authorDave Airlie <airlied@redhat.com>
Thu, 5 Sep 2019 05:49:25 +0000 (15:49 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 28 Nov 2019 04:49:23 +0000 (14:49 +1000)
commit18f896e55d96c63b11de7ed0cbe484988a1184c5
tree53f3de40752f42d63829b45127c1adaa482004d7
parent5363cda52b84124b2b93d22d34fc8ebf6302bdae
llvmpipe: add initial nir support

This adds the hooks between llvmpipe and the gallivm NIR
code, for compute and fragment shaders.

NIR support is hidden behind LP_DEBUG=nir for now until
all the intergration issues are solved

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/auxiliary/gallivm/lp_bld_limits.h
src/gallium/auxiliary/gallivm/lp_bld_nir.c
src/gallium/auxiliary/gallivm/lp_bld_nir.h
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_debug.h
src/gallium/drivers/llvmpipe/lp_screen.c
src/gallium/drivers/llvmpipe/lp_state_cs.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_gs.c
src/gallium/drivers/llvmpipe/meson.build