Added an option texture_heaps that allows selecting which texture heaps
authorFelix Kuehling <fxkuehl@gmx.de>
Fri, 4 Feb 2005 00:25:41 +0000 (00:25 +0000)
committerFelix Kuehling <fxkuehl@gmx.de>
Fri, 4 Feb 2005 00:25:41 +0000 (00:25 +0000)
commit19064f818a4a5124fe52de1cee79e84372da172b
tree236a9ea38cff42cfa19eccd1c1e2c1f1effe8f30
parentcbff5db516f58304fbc24ae2c4653f426ef68947
Added an option texture_heaps that allows selecting which texture heaps
will be used. Implemented this option in the Savage driver. On my
ProSavageDDR uploads to AGP memory are about 1.5 times as fast as
uploads to card memory. On non-IGP hardware the difference may be even
bigger. Now mplayer -gl is getting really usable.
src/mesa/drivers/dri/common/xmlpool.h
src/mesa/drivers/dri/savage/savage_xmesa.c