mesa/glsl/i965: remove Driver.NewShader()
authorTimothy Arceri <timothy.arceri@collabora.com>
Fri, 4 Nov 2016 02:51:59 +0000 (13:51 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Thu, 29 Dec 2016 23:57:17 +0000 (10:57 +1100)
commit194537ebe44cfcd6d72a98d0c2118f10a9e58deb
tree654fcbd5974d9fc5f063096c907c28864767af1c
parent718a0cf49f88ff456582366db45c31f881561ebf
mesa/glsl/i965: remove Driver.NewShader()

After removing brw_shader in the previous commit this is no longer
needed.

V2: remove use in src/compiler/glsl/test_optpass.cpp

Reviewed-by: Eric Anholt <eric@anholt.net>
src/compiler/glsl/linker.cpp
src/compiler/glsl/standalone.cpp
src/compiler/glsl/standalone_scaffolding.cpp
src/compiler/glsl/standalone_scaffolding.h
src/compiler/glsl/test_optpass.cpp
src/mesa/drivers/dri/i965/brw_link.cpp
src/mesa/drivers/dri/i965/brw_program.c
src/mesa/main/dd.h
src/mesa/main/shaderobj.c
src/mesa/main/shaderobj.h