panfrost: Flip texture/sampler fields
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 31 Jul 2019 14:20:29 +0000 (07:20 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 31 Jul 2019 17:56:11 +0000 (10:56 -0700)
commit194b49ee28131cea9ab5af947d0fb12873125bfc
treea18096ba58f09ce44fddc98cd7bdd413f50ad48f
parenta692126c935d6f7e2d0ae75190b5cd99bd5ff553
panfrost: Flip texture/sampler fields

We had them backwards in both the command stream and the Midgard stack.
In OpenGL ES 2.0, they're always the same, but in Vulkan/later-GL/CL
they diverge so we can fix this.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/panfrost/include/panfrost-job.h
src/panfrost/midgard/midgard.h