glsl: update program->InputsRead when referencing input attributes
authorBrian Paul <brianp@vmware.com>
Mon, 2 Feb 2009 23:29:08 +0000 (16:29 -0700)
committerBrian Paul <brianp@vmware.com>
Mon, 2 Feb 2009 23:51:45 +0000 (16:51 -0700)
commit1cb7cd1292dc8592d4912194d91355eb61361be5
treec041e06e5006203f064fe9f9f1f8570f6c7fc037
parente33edafb2c81decd05dccae06fe6f059f53e2f25
glsl: update program->InputsRead when referencing input attributes

This info will be used in the linker for allocating generic vertex attribs.
src/mesa/shader/slang/slang_emit.c