swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0)
authorBrian Paul <brianp@vmware.com>
Fri, 6 Feb 2009 17:47:31 +0000 (10:47 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 6 Feb 2009 17:47:31 +0000 (10:47 -0700)
commit1df62651b2e9a8d0afd790738e2695a16ade1eeb
tree6798435af6af4aa2b9e88ae16a8b2804b529c87d
parente01a03d2220199a4541f2cb8b42035237a571aa4
swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0)

Fixes piglit shaders/fp-incomplete-tex test.
src/mesa/swrast/s_fragprog.c