vc4: Move the texture format into a struct.
authorEric Anholt <eric@anholt.net>
Tue, 9 Sep 2014 22:59:54 +0000 (15:59 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 10 Sep 2014 03:38:39 +0000 (20:38 -0700)
commit1e77c9334047d1f084714c64f6996d010833f73f
treeec7420217910752bbddef0ef06b70901ae302bc3
parente7a6c544739a266bae02813da2fa775f146d5d72
vc4: Move the texture format into a struct.

I'm going to be putting some bitfields into the struct as well.
src/gallium/drivers/vc4/vc4_program.c