implemented vertex shader inputs
authorJacob Lifshay <programmerjake@gmail.com>
Fri, 1 Sep 2017 09:28:47 +0000 (02:28 -0700)
committerJacob Lifshay <programmerjake@gmail.com>
Fri, 1 Sep 2017 09:28:47 +0000 (02:28 -0700)
commit1f5d52fb9ad7d466dac5c351be3a3701520fe788
treea5da5094526876cd1e72c3ed535062b2824fb29a
parente0555b4a71eb1d66f17bf87865633fd55d3fc021
implemented vertex shader inputs
src/demo/demo.cpp
src/pipeline/pipeline.cpp
src/pipeline/pipeline.h
src/spirv_to_llvm/core_instructions.cpp
src/spirv_to_llvm/spirv_to_llvm.cpp
src/spirv_to_llvm/spirv_to_llvm.h
src/spirv_to_llvm/spirv_to_llvm_implementation.h
src/spirv_to_llvm/vertex_entry_point.cpp
test-files/demo-text.obj [new file with mode: 0644]
test-files/tri.vert
test-files/tri.vert.spv