glsl: only update doubles inputs for vertex inputs.
authorDave Airlie <airlied@redhat.com>
Mon, 12 Oct 2015 03:47:40 +0000 (13:47 +1000)
committerDave Airlie <airlied@redhat.com>
Sat, 19 Dec 2015 01:42:25 +0000 (11:42 +1000)
commit1fc39dae22843d6faf3ec43eab90c7d06f9f6f7b
treef61d718058e543ab2cd91fb4324a9949312b370c
parentf1fb85e5440d8874997eea1df982cf02b6ca2ca2
glsl: only update doubles inputs for vertex inputs.

This doesn't apply to other stages. This is only
used in the mesa/st code, which needs further fixes.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/glsl/ir_set_program_inouts.cpp