glsl: shader storage blocks use different max block size values than uniforms
authorSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Tue, 23 Jun 2015 06:53:36 +0000 (08:53 +0200)
committerSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Fri, 25 Sep 2015 06:39:22 +0000 (08:39 +0200)
commit203cd1bf28b88e041a693c867b4dd705236b0d5f
treec2dfe50fcc3d208fb4081223c88f0df1cf194bed
parenteb9a9b62b17d00f6536357a4de254899ae4ed2c7
glsl: shader storage blocks use different max block size values than uniforms

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
src/glsl/linker.cpp