panfrost/mfbd: Include codes for float framebuffers
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Mon, 1 Jul 2019 16:44:40 +0000 (09:44 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 10 Jul 2019 13:12:03 +0000 (06:12 -0700)
commit21c863a695bfcb3c19ee1e1c84ecab67f49553eb
treece1fea81b139ff4234b93c191b9e2ac6f429ee40
parent36b3e7ea90ee275451184b287577f4b88962df81
panfrost/mfbd: Include codes for float framebuffers

We see the hardware doesn't actually support float framebuffers in the
native sense -- rather, it just allows higher bpp framebuffers and lets
a blend shader / additional clear_color fields sort out the formats.
This will be.. interesting.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/pan_mfbd.c