glsl: use the linear allocator in opt_constant_propagation
authorMarek Olšák <marek.olsak@amd.com>
Fri, 7 Oct 2016 18:57:04 +0000 (20:57 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 31 Oct 2016 10:53:38 +0000 (11:53 +0100)
commit21e11b528269153b2042f1ca22830698de07aadb
treed2c2144583a52c2237d2a08ad6a8859c8caac799
parent565b2c4c4bc87557922f298350b14305e9b77fc4
glsl: use the linear allocator in opt_constant_propagation

Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/opt_constant_propagation.cpp